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While trying to calm down from some mind-frying RL stuff, I did the relaxing exercise (HAAAAhahahaha) of looking at some high-poly hair meshes to find out just what made them need so very many polygons.

THIS. THIS IS WHY THEY'RE HIGH POLY. Some lame-o loserface needed SIX LAYERS of highly detailed polygon strips to make that stupid loop of hair. That loop of hair could have been made to look good with TWO LAYERS (inside and outside) cleverly curved to give the illusion of thickness. Or one solid shape! One layer! ONE!
Nevermind the ~perfectly curved~ hair elastic or six layers for freaking WISPIES.
THIS IS WHY I CAN'T HAVE NICE THINGS. TOO MANY HAIR MESHERS ARE LAZY. LAZY LAZY LAZY PANTS. (Or maybe just stupid because, dude, it'd be EASIER to do it with fewer parts. WTF x infinity!)
Why yes, I do think I could do better, thankyouverymuch. It'd take time and a lot of swearing (especially because it'd be easier to make these from scratch than it would to fix the mesh), but I can actually visualize (and draw) what it would take to accomplish much the same effect without SO MANY GODSBEDAMNED LAYERS.
The hardest part would be getting the recolour package to work. :P

THIS. THIS IS WHY THEY'RE HIGH POLY. Some lame-o loserface needed SIX LAYERS of highly detailed polygon strips to make that stupid loop of hair. That loop of hair could have been made to look good with TWO LAYERS (inside and outside) cleverly curved to give the illusion of thickness. Or one solid shape! One layer! ONE!
Nevermind the ~perfectly curved~ hair elastic or six layers for freaking WISPIES.
THIS IS WHY I CAN'T HAVE NICE THINGS. TOO MANY HAIR MESHERS ARE LAZY. LAZY LAZY LAZY PANTS. (Or maybe just stupid because, dude, it'd be EASIER to do it with fewer parts. WTF x infinity!)
Why yes, I do think I could do better, thankyouverymuch. It'd take time and a lot of swearing (especially because it'd be easier to make these from scratch than it would to fix the mesh), but I can actually visualize (and draw) what it would take to accomplish much the same effect without SO MANY GODSBEDAMNED LAYERS.
The hardest part would be getting the recolour package to work. :P
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Date: 2009-10-11 01:42 am (UTC)no subject
Date: 2009-10-11 01:44 am (UTC)no subject
Date: 2009-10-11 12:38 pm (UTC)no subject
Date: 2009-10-11 12:38 pm (UTC)no subject
Date: 2009-10-11 12:42 pm (UTC)no subject
Date: 2009-10-11 02:29 pm (UTC)... which is a MAJOR job if they're not done right.
I hear you there. >_<
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Date: 2009-10-11 02:15 am (UTC)Ifirefox eated it ><Er, anyway, yeah, it is much easier to start from scratch, particularly as, if you draw it out you can at least predict the amount of vertices you'll be needing. There's a pretty good tutorial for that on MTS lurking about too.
People can't even blame their high powered programs for it either -I use Maya, and it's just as easy (theoretically speaking, the actual meshing part is hard XD) to make a low poly mesh in it as it is milkshape. It just has a much better rotate tool XD If you don't know how to turn the default polygon settings for basic shapes down, you shouldn't be using it.
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Date: 2009-10-11 12:44 pm (UTC)I think I saw that tutorial. :D That was back when I wasn't sure if I'd have to re-create the NL hair from scratch or if I could work with the existing mesh. It was pretty enlightening to see how helpful drawing things out beforehand could be. Not that I've ever been great at drawing hair XD but it'll come in very handy when I try my hand and recreating some billion poly mesh in a reasonable poly state.
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Date: 2009-10-11 03:10 am (UTC)Anyway, I'm sure you could do better. :D
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Date: 2009-10-11 01:05 pm (UTC)What really confuses me is Nouk. She was originally pretty good about poly counts, but her later meshes... O_o The sci-fi buns are a particularly egregious example--the fringe alone has this really detailed curve to it, but that's nothing compared to the buns or the main part of the hair, both of which have suuuper detailed curves, up to the grooves in the hair where it would naturally twist up... because that effect couldn't be done through texturing or anything. She left the scalp under it, too, even though the main mass of hair is a seperate group and would never be alpha edited out.
On the bright side, she put her hairs together in an otherwise semi-sensible way, unlike, say, the EA Store hairs. OMFG those are horrible.
At any rate, I'm going to take a whack at Nouk's hairs first because she has so many that I look at and go, "I'd like that so much if only it didn't have a huge polygon count/a bulbous head/more hair than your average anime character."
(frozen) no subject
Date: 2009-11-09 07:12 pm (UTC)First, where's your mind? still using Windows 98? Why are you complaining about polys with the newest technologies? I have super-poly things on my computer, sims run fastly and the game never crashes, I'm those who prefer a great detailed mesh than a squared maxis one.
ah, just for if you don't know, PEGGY never uses poser, high-poly meshes doesn't mean that they're made with poser, she uses maya.
Ah! If you don't like the mesh/poly, just don't download it and stop complaining!
(frozen) no subject
Date: 2009-11-10 01:25 am (UTC)(frozen) no subject
Date: 2009-11-13 05:29 pm (UTC)With that said, a mesh can be detailed and not high-poly, and many creators should, oh, maybe realise that.
(frozen) no subject
Date: 2009-11-13 11:27 pm (UTC)no subject
Date: 2009-11-13 10:36 pm (UTC)but don't complain about others work, just don't download it.
peggy doesn't have an ad saying
"download my meshes or I'll kill you"
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Date: 2009-11-13 11:27 pm (UTC)Don't criticize other's work when it's shoddy, even when they're selling it? What kind of airy fairy spineless self esteeeem universe do you live in?
Grow a brain, kiddo, or you and your equally stupid fellow anonymice going to find yourself in comment moderation limbo on this journal until the heat death of the universe.
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Date: 2009-11-14 01:28 am (UTC)no subject
Date: 2010-10-30 01:54 am (UTC)no subject
Date: 2010-10-30 02:01 am (UTC)I think it sounds so... immature.
But, I have the balls to say it. Let all know, Sakura hates people that bitch about situations they put themselves in WITHOUT trying to do anything about it, kthx.
But why are you Flaming Aquilegia for DOING SOMETHING ABOUT IT?
A smaller file will make my game run faster. I'm mother fucking down. And my game runs fast. And I have a computer of FUCKING VISTA. It's ridiculous and runs as slow as god when it comes to opening programs. Srsly, All the power in the world, but it took him seven
million decadesdays to make ppl?Back on to topic, she's not just bitching, she's doing something about you. YOU are just bitching. And rather than even making yourself known for opposing, you're hiding behind Anon. You
sir ma'amit are spineless.