Blah, sorry about the slow getting back to you. I wandered afk for lunch and then forgot to check my email.
I haven't been extracting the TXTRs manually-- I just used Ja's. For objects, adding a mipmap level doesn't seem to cause a problem, so I assumed it didn't for hair (in fact, not having the 1x1 has caused me problems when trying to default the kind of prop objects I usually make). And yes, right click, Build DXT5, update all sizes (which just reduces the crunch a little bit more), commit, save.
Did my textures in Body Shop go crunchy-but-Pooklet'd for you, or just show the Maxis textures? Because all I got was Maxis.
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Date: 2011-04-01 01:12 am (UTC)I haven't been extracting the TXTRs manually-- I just used Ja's. For objects, adding a mipmap level doesn't seem to cause a problem, so I assumed it didn't for hair (in fact, not having the 1x1 has caused me problems when trying to default the kind of prop objects I usually make). And yes, right click, Build DXT5, update all sizes (which just reduces the crunch a little bit more), commit, save.
Did my textures in Body Shop go crunchy-but-Pooklet'd for you, or just show the Maxis textures? Because all I got was Maxis.